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BioCompiler might start life as BioCOBOL

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Update: Matthew has found an even more thorough review paper that discusses computer assisted synthetic biology approaches — it can be found at doi:10.1016/j.copbio.2009.08.007.

The iGEM competition year is running to a close. The teams are headed into November 2010 and have roughly one month left before attending the conference. I’m personally not attending the conference this year — I think the undergraduates will get more out of the experience.

The current year sees our continued efforts to precipitate a dedicated software team — a functioning autonomous unit that will serve to supplement and enhance Waterloo’s impact in the iGEM competition. More importantly, we’re going to do some very interesting science. We’ve had some success talking with other student groups across campus — notably, we should probably talk with the student IEEE/CUBE chapter when we have more work completed. We had involved BIC as well, however, it was early on and we had even less ground to stand upon ( — the primordial software team was mostly interested in BioMortar and BrickLayer at the time — the later project having been taken up by the iGEM Coop students as in Python this year).

This whole BioCompiler business started when Matthew uncovered a nice candidate problem: the compilation of a schematic for behaviour to a fully functioning synthetic biological circuit. Let’s be as precise as we can be here. I mean to say, we will take a description (which could resemble a piece of formal language source code) — and have it compiled into the sequence of BioBricks that will produce the desired behaviour.

This idea has been approached by several groups before — but each time, a different subproblem was considered (this is a reorganization of Matthew’s very nice list here).

  • Synthetic biology programming language: Genetic Engineering of Living Cells (GEC) (Microsoft Research) is a project that hones in on a formal language specification.
  • Synthetic biology computer assisted design (CAD): Berkeley Software (iGEM 2009) created a suite of items — Eugene (formal language for synthetic biology), Spectacles (visualizer integrating parts with their behaviours), Kepler (a dataflow broker). As well, Berkeley is responsible for the award winning Clotho (iGEM 2008 – Best Software Tool) which is a workbench that connects with the parts registry database (amongst other possible resources).
  • Systems biology pathway reaction simulation: Systems Biology Markup Language (SBML), Systems Biology Workbench (SBW) and Jarnac are a set of tools that perform systems biology analysis (which we consider to be an output of synthetic biology). SBML is the formal language, Jarnac is a reaction network simulator (which utilizes JDesigner as a front end) and SBML is a dataflow broker between SBML and Jarnac.
  • BioBrick specific pathway simulation: Minnesota’s Team Comparator (iGEM 2008) created SynBioSS — a tool which estimates the concentration of reactants and products given the appropriate BioBricks on a simulated circuit.

Update — here are a few more items thanks to Matthew Gingerich, George Zarubin and Andre Masella.

  • Molecular biology and bioinformatics analysis: The European Molecular Biology Open Software Suite (EMBOSS) is a toolkit developed by the European Molecular Biology Network (EMBnet) for bioinformatics. This might not be immediately relevant, but it is interesting. EMBOSS is actually relatively complete. More distantly along this vein, there’s also Bioconductor which focuses mostly on microarray analysis and is implemented in R.
  • More synthetic biology computer aided design (CAD): TinkerCell is a GUI-driven piece of software that supports extension with C++ and Python. TinkerCell along with the suite created by Berkeley Software are the two most promising target systems in which to integrate BioCompiler. Finally, there’s GenoCAD which appears to be in an early phase of development — this software looks to emphasize construction with correct syntax and attribute grammars — I’ll have to read more about this.
  • Formal laboratory protocol description: BioCoder is another Microsoft research project — the designed language aims to be both human readable and complete for automation. It reminds me of standard operating procedures (SOP) with greater precision. While BioCoder compiles from protocol to automation, we’ll be compiling to circuitry and protocol. BioCoder will give us some insights about the kinds of protocols that others are thinking of.

There is of course more software, but these are the items that we have become most familiar with — that we like — and that we consider to be standards toward which our own work should strive.

Two interesting problems arise when we think about these subproblems. First, the programming languages specified (including Eugene from Berkeley’s CAD suite) are exactly what they claim to be. Formal specifications. This is possible because of how concrete they are. They literally document what a synthetic biology circuit is. But this isn’t too different from what humans have been doing in iGEM all along. Second, the synthetic biology items don’t really seem to talk to the systems biology items — whereas we expect that the two — being input and output — to be inextricably linked. I explain my thoughts on the two below.

Why a programming language?

Andre enlightened me to this the other day. Humans invented programming languages to do two things. On an arrow running from the concrete toward the esoteric, we have the practical concern of compressing the amount of code that we want to write while retaining our programs’ expressiveness. This is the origin of macro systems such as COBOL. On an arrow pointing in the reverse — from the cerebral abstract down to the literal — we have the theoretical concern of mathematical beauty, of completeness. This is the origin of such functional languages like Lisp. For humans to have any hope of creating such a Lisp-like language for synthetic biology — we would need to understand all of the reactionary nuances about it, the system with which we tamper — at least inasmuch as a painful heuristic approximation. This is a feat we are no where near completing though footholds are managed with systems biology.

So here we are, BioCOBOL is the first step. A developing simple — though complete macro-like system that is in league in terms of abstraction with the programming language / CAD -like projects we’ve seen thus far. Only, we aim to increase the efficiency of circuit design; so that the programming language is not a literal mapping of the human document — rather, it is an explanation of behaviour. We will abstract it ever so slightly with each iteration of development — departing further and further away from CAD. A subteam headed by Brandon is currently developing the syntax and search algorithms required for the job — Brandon suggests that a weighted traversal of valid circuits should form our algorithmic primitive. My subteam is attempting to characterize as many known circuits in iGEM as possible — analyzing what pieces of input (stimuli: chemical concentrations, gradients, quora, oscillators) may be compressed for their common usage — what function prototypes already exist ( — reacts to an input: promoters) for compression — what the standard outputs are (analogy to printing error messages: GFP-family) etc. — again in the effort to realize what is losslessly compressible. Our software should eventually provide the correct laboratory protocol as well.

In this sense, we are respecting what a compiler is before we even approach more sophisticated compilation: it transforms a document in one language to another.

Incidentally, I should mention that Jordan and George are working on a modelling problem with the lab team — I’m not clear on the specifics, but I take it they want to pull out some differential equations on a set of promoters.

Why do we care that Synthetic Biology logic should talk to Systems Biology logic?

Finally, it is clear that we will eventually want to become even more abstract — even more mathematically complete, even more expressive. While we may never know enough about systems biology to create BioLISP (in our lifetime), we expect there to be sufficient research for us to discover — and perhaps research we can conduct ourselves to come ever closer. Systems biology allows us to think about synthetic biology in terms of reaction concentrations; free energy etc.. It gives the notion of compilation its own ground; the ground we want to cover. Imagine the perfect BioCompiler — stating the a problem to be compiled in terms of the input and output of the system. Let’s be precise here: I mean to say, the products and reactants or behaviour of our circuit. Let us describe what our circuit will do instead of what our circuit is made of. This — the missing link, this compiler — is the logical final step of BioCompiler.

Matt says...

This post is a great summary of where we’re at so far with BioCompiler (although it overestimates my involvement with the inception of the project; it began as one of Andre’s crazy ideas). Reading this, I was reminded of just how much we have left to do… but at the same time, I think the goal of introducing a couple macro-like software tools into the design process is very achievable.

I know our preferred analogy for this project is an FPGA, Cobol, or some other low-level electrical compiler, but I think there’s an equally strong parallel between BioCompiler and early music/art/CAD programs. You can’t get the computer to actually create art for you (ignoring specifically-coded procedural stuff) and, in early computers, it was probably much more painful writing music using the weak tools provided than sitting down at a piano with a pencil and piece of paper. But there were advantages to using computers! Just by having your music in a computer-readable notation, you could route it to (really bad) synthesizers and share it with the other lab in the world with a copy of your proto-music-composition program so that they could also listen to it with their (equally bad) synthesizers. And as people keep working on these programs you can take advantage of the general flexibility of computers to do things you can’t easily do by hand, like copying segments of your score and transposing them, inverting them, etc until eventually you get to the point where GarageBand and Band-in-a-Box will practically write music for you (this is debatable, since they just use pre-existing loops, but even Finale and Sibelius that use a traditional non-loop-based approach are orders of magnitude more powerful than a piece of paper).

So anyway, to summarize, I think as long as we manage to make a complete enough platform that it is *possible* to make a full design with at least *some* aspects of that platform that are convenient, we’ll be heading in the right direction.

Brandon says...

The difference between BioCompiler and COBOL/M4ish macros is that a loop in COBOL has a 1:1 mapping with assembler. In biology, there may not be such a canonical straight forward mapping.

Personally, how I view it as, is deriving a circuit given a transfer function (http://en.wikipedia.org/wiki/Transfer_function) though this isn’t really accurate either since biology is non linear and time invariant.

Eddie Ma says...

I agree. Each of these analogies allows us to refine our interpretation. I think we’re all headed to the same place however. I also think it’s healthy that we’re able to keep working without bickering about the little details. This is a very strong team.

Written by Eddie Ma

October 26th, 2010 at 10:57 am

The Return of Phi C31

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I’ve been so out of the loop with iGEM over the last month. I’ll need to figure out how to get back into the swing of things, probably starting with the post mortem meeting on Tuesday. Generally, since no new maths could be put on the table that actually encompassed the problem well– the brute force approach was kicked into high gear with a few more filters to increase the probability of success.

Call these “System Filters” since they aren’t really based on biologically significant concepts, really just sanity checks that are conceptually consistent with the project (i.e. we’d run out of hard disk space otherwise…). Significantly, Matthew implemented “Blank Stare”, which destroys reactants that exceed a given length (thus preventing them from hogging the CPU looking for less parsimonious solutions). Less significant were Andre’s “Lone Gunman” which deletes arbitrary chromosomes with stochastic efficiency and my “Tag” which prevents chromosomes from cross reacting.

(On second thought, “Tag” IS a “Biological Filter” not a “System Filter” because it removes redundancy by implementing the rule that we only admit bacteria that have exactly one chromosome.)

I should mention that “significance” above isn’t about the triviality of the code, it’s about the amount of anticipated efficiency boon we’d gain from an item’s deployment.

Tomorrow’s post mortem will continue the work I’ve started on our iGEM 2009 Wiki Modelling page… We’ll decide what we want to mention, how close we got to our solution and figure out how to precisely characterize the problem space uncovered by our various attempts.

Additionally, we should probably discuss the relevance of John’s attN site cloning and tests to see if the operators show any sign of degeneracy, and which ones in particular.

Finally, I should mention that Brandon has been working on a C++ port of the whole application we wrote in Python to elucidate how much the virtual machine impacted the performance of our solver– the team is quite divided on this idea with a big half (myself included) thinking that the exponential growth due to the algorithm is the greater factor– Brandon may have some answers for us when it’s up and running.

Written by Eddie Ma

October 12th, 2009 at 8:03 pm

DNA … Knots and Lambdas

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A long time ago, one Andre lead a team of students in a journey of mathematical and computational modeling; at the very least, we have reached some useful insights from our tidy trip albeit at a distance from the solution.

Presented here is a very jumbled, very abridged account of the activities of the modeling team this summer and the eventual realization that brings us to now.

The Problem Revisited

So we have a sequence. Actually, two sequences. Actually, we have two loops. Two loops of DNA that will contain a specific sequence used for cassette exchange. The problem is the design of these two loops. We want to design them so that we can predictably exchange specific objects between them. We used an enzyme for recombination that is sensitive to specific sites to perform the exchanges.

The above paragraph is an abstract-abstract of the UW iGem Project.

The Top Down Approach

What I eventually labeled in my mind as the top-down approach is called that in analogy to parsing. In parsing, we build a tree. We can do this conceptually from the bottom-up, or from the top-down. From the bottom-up, we know everything we need to know to build the tree… we know as much as we want to know, we even know if there exists not a tree for this particular string of tokens. From the top-down, we’d have to use some magical induction to chain tokens together by determining a structure that the tokens will find pleasing.

The magical induction of the top-down approach is none other than brute force. There is no magic, just an exponential explosion. The base of this power is the length of the string and the exponent of the power alludes to the complexity and depth of the grammar.

We don’t parse for the sequence problem– that is, we assume the grammar to be irrelevant, that a flat degenerate chain is a sufficient enough tree; we operate on sequences with our enzyme instead.

For our sequence problem, we pick three loops. We see if the first two loops add together with respect to the enzyme to make the third loop. By hand, one is tempted to use various heuristics of deductive logic but it became complicated and soon overflowed the allowed dozen or so objects a human brain may accommodate per instant. The machine was dragged in, and the three loops were shown to it using Python.

We presented three loops of one logical suite of tokens. It ran to completion and to no surprise, this was not our solution. We did this again for all three-loops where each loop is one logical suite. That ran to completion and again, no solution– again to be expected; not yet long enough to accommodate the anticipated length of the solution.

One logical block became two, became three… and at each step, the base of the exponent to our magical induction grew.

Four logical blocks… we halted the experiment; the machine would’ve taken a month to finish that block.

The exponential explosion was real, and our bid that the solution may be just short enough to fit therein was proven false.

The Bottom Up Approach

Months passed, various members went on various summer excursions… and many have returned now. We discuss many theoretical approaches. We resample the problem, sniffing for hints. Actually, it’s been Andre, Jordan and me … we haven’t discussed this with the remaining modeling team yet because of just how vague our new lines of intrigue are. I will revise my opinion if the thought that more individuals means faster solution finding crosses my mind again.

I’ve had a few conversations, one with my MSc advisor, Stefan; one with a friend Andrew Baker; and another with my undergraduate project advisor, Bettina. So far, no one’s seen this specific problem before or can allude to either an approach, technology or research that they’ve seen…

We reformalize the problem with the following constraints as follows.

  • Must deal with circularity of DNA, hence by circularly shift invariant
  • Must accommodate or encapsulate reverse complementation

Intrigue

Several lines of intrigue we visit now.

First, Knot Theory– provides a representation for knots as real-valued vectors; unique shapes however may produce degenerate vectors. Knots allow us to take our loop of DNA and place the putative recombinatory hotspots one on top of another. Missing from this item is precisely how to dope the vectors with our own sequence data.

Second, Lambda Math and Logical Programming provide a language and a method respectively to map vectors from left to right. The form of the abductive equations for this problem are yet to be discovered however. We’re thinking about this method because we suspect that the recombinase enzyme activity can be completely expressed as a mathematical construct on our doped knot vectors. We hope that this construct can be expressed with abductive statements.

Third, Recombinatory Calculus– actually, this item is in stark competition with Logical Programming as the functional crux of the model. Recombinatory Calculus which is fairly distant from Recombinatorics, mind– is a math that has shown all other math functions can be constructed by just two atoms. If it turns out that the final representation of a DNA loop looks more like arguments for these two atoms, then we may pursue this– but at present, it seems to be losing against Logical Programming– the allure of the two atoms subsides as we realized the complexity for even the addition function for integers.

Direction

Luckily… roughly a dozen papers have been recovered from various repositories that discuss knot math and how to hack it sufficiently to kindly represent DNA loops. We continue to read and discuss these papers until we feel it reasonable to raise it with the entire modeling group… that is, when the science is done and the engineering begins anew.

Rather Hashing

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Andre and Brandon

Andre and Brandon

I’ve been away recently, so this task has apparently been uptaken by Jordan. The reverse-hashing integer-to-sequence function to be done for modeling was formalized a bit more in a meeting about two weeks ago, and I’ve yet to be briefed about what form it’s taken in yesterday’s meeting.

Update: Andre tells me that Jordan did in fact finish the sources, and everything ran overnight– however, the exponential explosion that we were afraid of ended up occurring; the present algorithm (part of which is described below) ran to the fourth iteration and well, would continue to run for a few weeks had it not been stopped… It looks like there’s ever more need for a working bottom-up approach…

Getting to absolute basics, this reverse hashing function converts positive integers to a sequence of arbitrary base strings– actually, I want to describe the general form of this function in case I need it in future. So if we know the size of the alphabet used for each character of a string, we can give each character a unique ordinal value. Two examples follow…

Brandon and Matthew

Brandon and Matthew


#Latin Alphabet (as used in English)
(A, 1), (B, 2), (C, 3), (D, 4) ... (Y, 25), (Z, 26), (null, 0)


#Nucleotides
(A, 1), (C, 2), (G, 3), (T, 4), (null, 0)

If we want to represent a string, we’d simply substitute the integer for the character.

#BADEGG
214577


#AGGCTT
133244

Bredth First Search Sphere

Bredth First Search Sphere

Bredth First Search Sphere [figure]… Andre used this chalkboard diagram to illustrate to Chong that this encoding conveniently increases in sequence length– we could consider this cardinality, or radius, or more importantly, the number of hops on a graph representation– when this problem is considered in lexicographic ordering, the implied algorithm is a bredth-first traversal.

We ran into a problem– this would at most represent one string. Brandon came up with a workaround, the notion of stealing characters from a sequence based on the modulus of its index! So, if we wanted to encode three strings, then every character at (index%3 = 0) belongs to string A. Strings B and C would then occupy (index%3 = 1) and (index%3 = 2) respectively.

Examples:

#Encode BADGE, FEED and AI together
#Pushes together as... BAA AEI DEx GDx Exx
#Where lowercase 'x' is null.
211159450740500

So that null symbols are inserted to preserve the correct location of each symbol.

3D 3Layer Cake

3D 3Layer Cake

3D 3Layer Cake [figure]… An alternative approach to the encoding is to produce a triplet of integers instead of interweaving them; to farm out the sequences to be operated on, one would keep the entire domains of any two of the three sequences, while distributing the third; actually– this can still be done with the present encoding scheme, just farm out a fraction of the sequences based only on certain indexes of each sequence (the indexes satisfying the modulus math statements above). Abstractly, we can think of this as a three-dimensional cake where one dimension is distributed in layers– a three-serial-CPU-farm would consume a three-layered cake.

There’s one other thing I haven’t quite discussed, and that’s sequence sensitivity– Some sequences are masked so that the location of a certain integer implies a different entity depending on their position in their string– I’ll leave that for another post though.

I’ll have to discuss the bottom-up approach we’re going to try next– or not try at all since the modeling team is running very short on time; doing things by hand would either require inspiration, a marvel of human savant-like adduction or incredible luck… Jordan apparently demoed the algorithm by hand at the meeting I missed and showed the normal human mind can’t cope with the growth of the problem either…

Jordan playing a first person shooter...

Jordan playing a first person shooter...

Matt says...

Whoa, hold up: we ran the thing already? I have apparently fallen out of the loop.

I can’t say I’m really surprised that we ran into an exponential explosion. I had a feeling it would turn out this way when I tried to make a more useable UI and kept coming up with exploding test cases.

It looks like the easy solution’s pretty much killed off at this point. Time to break out the fun stuff?

Eddie Ma says...

Precisely — it’ll be a while though. In fact, keep your eyes open. If you come across some math that accommodates this problem well, figure out how we can use it.

Written by Eddie Ma

August 10th, 2009 at 1:45 pm

iGEM: Freedom Unhashed

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An iGEM modeling meeting was held yesterday wherein Andre revealed his big plans for switching the team into enduserhood. Unfortunately, I didn’t follow along as well as I could have this time around and can really only document and comment on the bottom line.

We’ve again self-organized into two to three teams based on task. The first team is charged with creating a hashing function which creates a sequence of integrase usable tokens from an integer. The second (and third?) team is responsible for creating a check to ensure that a given product corresponds correctly to a given pair of reactant sequences. Finally, the dangling task of creating an even bigger external harness along with modifications to the present main.py program logic is likely being handled by the latter team.

The Hashing Task is kind of interesting because it essentially calls for unhashing an integer into a meaningful sequence rather than hashing a meaningful sequence into a unique integer. Since the reactant strings can themselves be lexicographically sequenced, then the task quickly becomes an enumeration or counting problem whereupon we find the most efficient way to count through the possible permutations of reactant tokens until we reach the integer that we want. The backward task (what we’re doing) may end up being implemented as the forward task with a sequential search.

The hashing subteam is headed by Jordan, the modeling head from last year and is joined by myself and Wylee– I honestly don’t see this as a task that can’t be completed by one person in a single bout of insanity– so it’s likely that I’ll hop over to Andre’s reactant-product verification team whenever this finishes.

We’ve planned another meeting for Tuesday 5pm next week to pull whatever we have together and to tackle any nascent problems.

Reactant-Product Verification is I think the more straight forward item, at least to explain. It is likely more technically challenging. Basically, we make the reaction go forward, and if the product matches what we wanted, then we favour the persistence of the product. … Err, at least that’s how I understood it… I’ll probably need to pop in and ask about it on Thursday before the big oGEM Skype meeting.

Side note– Oddly, both Shira and John were present at this meeting– it probably means we’re expecting progress :D

Matt says...

I’d actually like to see a bit more “current product verification” — that is, verifying that the code we currently have actually works — before moving on to the distributed-computing-and-madness realm.

That aside, I’m glad you figured out the hashing stuff. Just out of curiosity, what exactly is an open-form, lexicographically sequenced, permuted, time-amortized, mathematical expression that falls under counting problems, anyway? :P

Eddie Ma says...

Okay, I accept your challenge: It is exactly as it sounds. Although I’m certain it didn’t sound *that* terrible when I said it :P

Current product verification? Of course.